
Chuckman
- Bio/Stats
- Every hero is defined by his enemies, for he is only given credit when he rises above their evil abilities and deeds - Chuckman.
- Powers
- Chuckman has all powers (even ones he doesn't need, or even ones you may never have dreamed of). His powers come and go, he never knows what powers he'll have for a given situation.
- A utility belt full of seemingly nonsensical items that sometimes actually help.
- Symbol
- Chuckman with a star.
- Weaknesses
- Almost everyone knows Chuckman's secret alter ego, in spite of the fact that he has a costume.
- Chuckman's weaknesses are many and varied just like his powers.

Chuck D. Citizen
- Bio/Stats
- Just a guy like you and me. Likes to read and volunteer for the Lions.
- Powers
- None that he knows of as he transforms into Chuckman without awareness, which is why it confounds him when people call him Chuck (when he's dressed as Chuckman).
- Weaknesses
- Poor memory, poor math skills, and many, many more.
Super Powered Entities of Good (S.P.E.G.)
- Bio/Stats
- A Super Hero Organization Dedicated To Good And The Combat And Eradication Of Evil
- Powers
- The ability to congregate/mass in large numbers to plot the overthrow of evil.
- Disposition
- Heroes need only apply!

Dyslexic Verbose Man - He's Still Talking
- Bio/Stats
- Dyslexic Verbose Man doesn't always get his man. He's too busy talking.
- Powers
- Power to lull criminals to sleep with the sound of his voice.
- Symbol
- The letter V overlaying the letter M (dyslexic)
- Disposition
- Talking, talking, talking.
- Alter Ego
- Verbose Man - The two locked in an epic battle of good vs. evil.